March 2014 Commit Log

Number of Commits:
25
Number of Active Developers:
1
elbereth 2014-03-23 19:15 Rev.: 689

Added some failsafe for missing VersionInfo/RES

14 lines of code changed in 1 file:

elbereth 2014-03-23 19:06 Rev.: 688

Grrrrrrrrrrrrrrr

2 lines of code changed in 2 files:

elbereth 2014-03-23 18:57 Rev.: 687

Reverted more tests

0 lines of code changed in 1 file:

elbereth 2014-03-23 18:32 Rev.: 686

Reverted tests and implemented a working solution...

10 lines of code changed in 3 files:

elbereth 2014-03-23 18:14 Rev.: 685

Testing version info (again)

1 lines of code changed in 2 files:

elbereth 2014-03-23 17:44 Rev.: 684

Testing version info

32 lines of code changed in 2 files:

elbereth 2014-03-23 09:22 Rev.: 683

Fixed "Missing data/default.dulk" when starting latest nightly builds on a fresh folder (the file is not needed anymore, replaced by Themes).
Changed pre-visual logging to always log as sevDebug.

49 lines of code changed in 2 files:

elbereth 2014-03-22 22:59 Rev.: 682

Some more logging fixes.

43 lines of code changed in 3 files:

elbereth 2014-03-22 21:43 Rev.: 681

Added verbose level filtering to TDupLog (towards TRichLog) and added an extra level of verbosity in the options (Debug).
Fixed some minor bugs in single file conversion.
Updated several logging strings and verbosity levels (still WIP).

464 lines of code changed in 11 files:

elbereth 2014-03-22 21:06 Rev.: 680

Changed to use lib_crc.
Fixed some minor mistakes (version bumped to 4.1.2).

22 lines of code changed in 1 file:

elbereth 2014-03-22 15:35 Rev.: 679

Added loading file type icons for Themes.
Added current Default theme to the SVN.
Moved the progress bar to the status bar at the bottom.

253 lines of code changed in 64 files:

elbereth 2014-03-21 22:38 Rev.: 678

Updated WIP readme with latest changes.

10 lines of code changed in 2 files:

elbereth 2014-03-21 20:02 Rev.: 677

Remove output directory from compilation files.

1 lines of code changed in 2 files:

elbereth 2014-03-21 17:23 Rev.: 676

Removed uneeded code.

5 lines of code changed in 1 file:

elbereth 2014-03-21 17:22 Rev.: 675

Merged drv_11th driver into drv_default (no activation needed anymore, but data file generated from D11DC tool must be placed as drv_default_d11d.dat in the data/drivers/ folder)
The 7th Guest .GJD support added to drv_default (it never worked in drv_11th).

661 lines of code changed in 13 files:

elbereth 2014-03-21 17:16 Rev.: 674

Fixed the CRC32 calculation from a Stream, it was completely wrong... :/

2 lines of code changed in 1 file:

elbereth 2014-03-18 16:59 Rev.: 673

Updated drv_zip to DUDI v6, dropped Unzip32.dll, now using Abbrevia

373 lines of code changed in 7 files:

elbereth 2014-03-18 09:13 Rev.: 672

Fixed some memory leaks and small theme related bugs

39 lines of code changed in 2 files:

elbereth 2014-03-18 08:22 Rev.: 671

Fixed drv_zip not compiling.

7 lines of code changed in 4 files:

elbereth 2014-03-18 07:41 Rev.: 670

Added internal conversion (chained or not) to single selections.

233 lines of code changed in 4 files:

elbereth 2014-03-17 22:40 Rev.: 669

Added internal conversion using Vampyre Imaging Library (only on multiple extract for the moment). This allows for example to extract to BMP, PNG and TGA directly from supported file formats of the library (as it is used now for textures/images preview). Ex: DDS to BMP/PNG/TGA.

170 lines of code changed in 5 files:

elbereth 2014-03-17 22:36 Rev.: 668

Fixed TRichEdit in TDupLog not scrolling to the bottom.

3 lines of code changed in 1 file:

elbereth 2014-03-15 21:41 Rev.: 667

Added chained conversion from plug-ins to internal Vampyre Imaging Library (only on multiple extract for the moment). This allows for example to extract to BMP, PNG and TGA directly from TEX files of POD5 (Ghostbusters).

129 lines of code changed in 1 file:

elbereth 2014-03-10 19:08 Rev.: 666

Fixed DDS extraction from TEX (Ghostbusters POD5)

32 lines of code changed in 4 files:

elbereth 2014-03-05 19:15 Rev.: 665

Added Ghostbusters: The Video Game .TEX to .DDS convertion support (based on Ghostbusters texture converter C++ code by Jonathan Wilson published in 2010)

173 lines of code changed in 8 files:

February 2014 »

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